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Later District!

Later District!

A Roblox experience owned by Later District Studios.

Social & hangoutENhangoutsocialchill

Description (written by the developer; not a statement by this register)

🌆 Welcome to Later District! A chill Roblox hangout where you can meet new people, relax with friends, and explore the district. 🎡 Ride the Ferris wheel 🏊 Hang out by the pool 🏈 Visit the football field 🛝 Explore the playground 🌴 Chill around the neighborhood 👍 Like and favorite the game for future updates! More locations, activities, and features are coming soon.

Last updated by the developer 26 Aug 2026, 07:20 UTC.

0
playing (measured 28 Aug 2026, 11:00 UTC)
2,589
lifetime visits
92%
liked (11 👍 / 1 👎)
6
favourites (2.3 per 1k visits)
1 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
28 Aug 2026, 11:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Command
1,200 R$
VIP
410 R$
Boombox
170 R$
Sign
110 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Later District! · welcome56 · 0.00% win
Level 10K · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

919291.528 August 2026 — 91 % liked7 October 2026 — 92 % liked28 August 20267 October 2026
2 measurements spanning 40 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
7 Oct 2026, 20:4892+1
28 Aug 2026, 14:3191first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.