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[U] Merge a Keyboard

[U] Merge a Keyboard

A Roblox experience owned by Blackouts Studio.

SimulatorENmerge mechanicskeyboard/keycap themeidle simulator

Description (written by the developer; not a statement by this register)

Welcome to Merge a Keyboard! 🔑 Merge keycap Droppers to unlock rare tiers 💧 Unlock faster droppers for more keycaps 🎧 Satisfying ASMR keyboard sounds 🏆 Complete your keyboard Dropper collection ♻️ Rebirth for huge multipliers ⭐ LIKE + Join the group for free rewards! Tags: keyboard, keycap, merge, tycoon, asmr, satisfying, idle, simulator, collect

Last updated by the developer 23 Aug 2026, 13:37 UTC.

0
playing (measured 5 Sept 2026, 10:45 UTC)
10,698
lifetime visits
70%
liked (16 👍 / 7 👎)
483
favourites (45.1 per 1k visits)
1 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
5 Sept 2026, 10:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
250 R$
x2 Offline Cash
99 R$
x3 Cash
99 R$
x3 Luck
99 R$
Auto Collect
80 R$
x2 Rebirth
75 R$
Double Drop
75 R$
Auto Merge
67 R$
x2 Cash
49 R$
Bigger Backpack
49 R$
x2 Luck
49 R$
Auto Sell
28 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome6,892 · 0.00% win
BETA · other6,869 · 0.00% win
1M Cash · collection290 · 0.00% win
100M Cash · collection39 · 0.00% win
1B Cash · collection22 · 0.00% win
5 Rebirths · progression22 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6870695 September 2026 — 68 % liked15 September 2026 — 70 % liked5 September 202615 September 2026
2 measurements spanning 10 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Sept 2026, 10:4670+2
5 Sept 2026, 10:4568first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.