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Protect Your Castle

Protect Your Castle

A Roblox experience owned by dude's devvin'.

Last updated by the developer 13 Aug 2026, 01:01 UTC.

0
playing (measured 14 Aug 2026, 16:17 UTC)
309
lifetime visits
100%
liked (12 👍 / 0 👎)
6
favourites (19.4 per 1k visits)
1 August 2026
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 16:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
399 R$
2x Money
299 R$
Scrap Magnet
199 R$
2x Structures
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

OG · other55 · 0.00% win
King for a Day · progression0 · 0.00% win
Founder · other0 · 0.00% win
Elite Contender · progression0 · 0.00% win
The Greatest · progression0 · 0.00% win
Weekly Warrior · progression0 · 0.00% win
Weekly Elite · other0 · 0.00% win
Champion of the Week · other0 · 0.00% win
Daily Dominance · progression0 · 0.00% win
Hall of Fame · progression0 · 0.00% win
Daily Climber · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

10022 August 2026 — 100 % liked12 September 2026 — 100 % liked22 September 2026 — 100 % liked22 August 202622 September 2026
3 measurements spanning 31 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Sept 2026, 06:00100no change
12 Sept 2026, 02:01100no change
22 Aug 2026, 11:15100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.