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[BETA] O'Bar Club

[BETA] O'Bar Club

A Roblox experience owned by Apecs Studio.

Last updated by the developer 10 Aug 2026, 16:25 UTC.

0
playing (measured 10 Aug 2026, 20:30 UTC)
472
lifetime visits
93%
liked (25 👍 / 2 👎)
8
favourites (16.9 per 1k visits)
1 August 2026
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VVIP
10 R$
Sticker
10 R$
Commands
1 R$
VIP
1 R$
Title
1 R$
Tools
1 R$
Theme
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to THE VAULT! · welcome155 · 100.0% win
Meet the Owner · other109 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

939694.521 August 2026 — 96 % liked31 August 2026 — 93 % liked21 August 202631 August 2026
2 measurements spanning 10 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
31 Aug 2026, 12:5093-3
21 Aug 2026, 08:0596first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.