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Void PVP [NEW GAME]

Void PVP [NEW GAME]

A Roblox experience owned by Zexis Studios.

Last updated by the developer 13 Aug 2026, 00:55 UTC.

0
playing (measured 14 Aug 2026, 12:18 UTC)
1,172
lifetime visits
85%
liked (393 👍 / 72 👎)
36,367
favourites (31029.9 per 1k visits)
1 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 12:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

i
6,767 R$
[PACOTE] Dourado
375 R$
[PACOTE] Nerf
350 R$
[PACOTE] Spooky
280 R$
[PACOTE] Capone
235 R$
[PACOTE] Camaleão
200 R$
Fuzil Apex
145 R$
Pistola Kunai
140 R$
Fuzil Dragao
140 R$
AK Purple Eletric
140 R$
Pistola Gengar
135 R$
G3 Eletrica
125 R$
Pistola Galaxy
120 R$
Pistola Juice WRLD
120 R$
Pistola Akatsuki
115 R$
Gatito
110 R$
Pistola Dark Nike
110 R$
Pistola Golden Cash
95 R$
Star
80 R$
Pink Star
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome153,677 · 100.0% win
1000 Kills · progression824 · 0.50% win
5000 Kills · progression8 · 0.00% win
10000 Kills · progression3 · 0.00% win
20000 Kills · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

859489.519 August 2026 — 94 % liked29 August 2026 — 92 % liked8 September 2026 — 92 % liked18 September 2026 — 90 % liked29 September 2026 — 87 % liked9 October 2026 — 86 % liked19 October 2026 — 85 % liked19 August 202619 October 2026
7 measurements spanning 60 days, net -9. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
19 Oct 2026, 01:4785-1
9 Oct 2026, 01:0486-1
29 Sept 2026, 01:0387-3
18 Sept 2026, 17:4690-2
8 Sept 2026, 17:3792no change
29 Aug 2026, 16:1892-2
19 Aug 2026, 15:4594first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.