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Collect Cars and Race

Collect Cars and Race

A Roblox experience owned by SuperModeGames.

RacingENcar collectionidle mechanicsracing

Description (written by the developer; not a statement by this register)

🚗 COLLECT CARS AND RACE 🏆 Ever pulled a 1-in-3,500,000,000,000 car? Someone's gotta be first. 👀 🎰 SPIN for 190+ collectible cars — commons, exotics, and secret Grails 🤑 PARK them — every car pays you by the second 🏟️ RACE the whole server every 5 minutes for Trophies 🏋️ TRAIN your favorite ride and watch it dominate 🍀 STACK luck until the impossible drops 📖 Fill the Car Index... if you can 😈 😴 Go to bed. Your garage doesn't. Wake up to a pile of cash! 💸 — BETA 3 — ☝️ AUTO TAP JUST ADDED NO MORE TIRED FINGERS ✅ CLAIM REWARDS FROM THE INDEX 🚀 We're just getting started — 👍 Like, ⭐ Favorite & 🔔 Follow. See you on the track! 🏁

Last updated by the developer 11 Aug 2026, 19:50 UTC.

57
playing (measured 12 Aug 2026, 15:21 UTC)
22,263
lifetime visits
92%
liked (11,704 👍 / 1,042 👎)
17,843
favourites (801.5 per 1k visits)
1 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 15:215first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Super Pass
749 R$
Super Trainer
599 R$
Mega Trainer
399 R$
Mega Luck
399 R$
Auto Roll
319 R$
2x Trophies
249 R$
Faster Rolls
199 R$
Turbo Trainer
149 R$
Roll Luck
139 R$
Auto Collect
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Collect Cars and Race! · welcome1,545,023 · 100.0% win
Rookie · progression1,248,104 · 95.6% win
Podium · other981,760 · 75.5% win
Level 10 · progression805,894 · 70.2% win
Earner · progression418,623 · 40.3% win
Money Machine · progression67,035 · 9.8% win
Tycoon · progression6,735 · 2.1% win
Billionaire · progression1,244 · 0.30% win
Complete Collection · collection143 · 0.10% win
Trillionaire · progression55 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

759283.516 August 2026 — 75 % liked26 August 2026 — 78 % liked5 September 2026 — 90 % liked15 September 2026 — 91 % liked25 September 2026 — 92 % liked5 October 2026 — 92 % liked15 October 2026 — 92 % liked25 October 2026 — 92 % liked16 August 202625 October 2026
8 measurements spanning 70 days, net +17. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 15:0192no change
15 Oct 2026, 15:0192no change
5 Oct 2026, 15:0092no change
25 Sept 2026, 15:0092+1
15 Sept 2026, 14:5491+1
5 Sept 2026, 14:5390+12
26 Aug 2026, 14:5378+3
16 Aug 2026, 14:5275first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
18 September 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.