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(Beta🎉) Aura Circle RNG

(Beta🎉) Aura Circle RNG

A Roblox experience owned by MadLion Studio.

SimulatorENRNGZombiesUpgrades

Description (written by the developer; not a statement by this register)

Become the strongest aura player, do you have what it takes to be the aura, Master? ⚔️Take on other players! 🧟‍♂️Defeat countless waves of zombies! 🏆Kill zombies and spend your kills on upgrades! 🎲Roll different kind of Aura's! etc... if you find any bugs report it on feedback Join The Group for extra +1 eggs open! https://www.roblox.com/communities/9126017/MadLion-Studio#!/about ~~WARNING: THIS GAME MIGHT GIVE YOU A LITTLE SCARE~~

Last updated by the developer 20 Aug 2026, 04:01 UTC.

0
playing (measured 23 Aug 2026, 02:45 UTC)
445
lifetime visits
80%
liked (8 👍 / 2 👎)
9
favourites (20.2 per 1k visits)
1 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 02:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+300 Inventory Space
449 R$
vip+
449 R$
x3 eggs
299 R$
+150 Inventory Space
249 R$
vip
180 R$
Instant rolls
149 R$
+50 inventory space
99 R$
Kills
99 R$
x2 speed
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First_Blood · progression216 · 0.00% win
Lucky_Roller · other11 · 0.00% win
King_Of_The_Hill · other4 · 0.00% win
Survivor · progression4 · 0.00% win
Legendary_Roll · collection4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

808984.523 August 2026 — 89 % liked12 September 2026 — 80 % liked23 August 202612 September 2026
2 measurements spanning 20 days, net -9. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
12 Sept 2026, 02:4680-9
23 Aug 2026, 02:4589first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.