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Rocket to get Brainrots

Rocket to get Brainrots

A Roblox experience owned by Pudding Pop Games.

Description (written by the developer; not a statement by this register)

🚀 LAUNCH THE ROCKET. UNLOCK THE RAREST BRAINROTS. BECOME THE RICHEST! Are you ready to conquer space? Load your rocket, push it beyond the stars, and discover what crazy Brainrots are waiting for you in the universe! ⚡ HOW TO PLAY: 🚀 Launch: Blast off the rocket and see which Brainrots you can catch! 🥚 Hatch: Open eggs to find pets that boost your LUCK to extreme levels! 💎 Upgrade: Use gems to unlock permanent upgrades and go even further! 🧪 Boost: Use potions to multiply Luck, Earnings, and Fuel! 🔥 LAUNCH PROMO / CODES: 🎁 Use the code "RELEASE" for 100 FREE Gems! 👑 Group Members get +10% permanent LUCK and a free Fuel Potion! 👍 LET'S REACH 1,000 LIKES FOR A NEW FREE CODE! Leave a Like (👍) and add to Favorites (⭐) to support development and never miss out on future updates!

Last updated by the developer 30 Aug 2026, 20:53 UTC.

0
playing (measured 23 Oct 2026, 02:46 UTC)
579
lifetime visits
100%
liked (5 👍 / 0 👎)
5
favourites (8.6 per 1k visits)
1 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Oct 2026, 02:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Season Pass Premium
499 R$
VIP
499 R$
VIP MECHANICAL BASE
399 R$
x5 Luck Pass
399 R$
x3 Luck Pass
199 R$
x3 LaunchSpeed Pass
149 R$
x2 Money Pass
149 R$
x2 Luck Pass
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Meet the Developer · social10 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.