Latent
A Roblox experience owned by LatentStudios.
RoleplayENtalent showroleplayroasting
Description (written by the developer; not a statement by this register)
🎮 Welcome to World Got Latent! ✨ Step onto the ultimate stage inspired by India's Got Latent! Whether you are here to showcase your hidden talents, judge the performers harshly, or just vibe in the crowd as part of the chaotic audience, this is the place to be! 🎤🔥😂 🌟 Game Roles & What You Can Do: 🎭 Participants: Step into the spotlight! Showcase your talent, survive the roasting, and impress (or confuse) the panel! Can you handle the pressure? 🕺🎵💬 ⚖️ Judges: Grab your seat at the desk! Drop the harshest reviews, crack jokes, and decide who stays and who gets canceled! 🛑📉💯 🍿 Audience: Grab some popcorn, laugh at the disaster-class performances, cheer for the legends, and spam chat with pure chaos! 👀👏🎉 📌 Important Links & Support: ⭐ Favorite the game to save your spot on the stage! 💖 👍 Leave a Like for more hilarious updates and features! 👍🔥 🔗 Join our Community Group below to stay updated on upcoming events, auditions, and patch notes! 📢🤝
Last updated by the developer 22 Sept 2026, 09:03 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 28 Sept 2026, 03:30 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 8 Oct 2026, 15:51 | 92 | +1 |
| 28 Sept 2026, 15:30 | 91 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.