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+1 Hammer Per Click ๐Ÿ’ช

+1 Hammer Per Click ๐Ÿ’ช

A Roblox experience owned by Deep Luck.

TycoonENidleminingrebirth

Description (written by the developer; not a statement by this register)

โ›๏ธ **Welcome to +1 Hammer Per Click ๐Ÿ’ช** Dig into the caves, grow stronger, and see how far underground you can reach! โšก Build up your **Dig Power** ๐Ÿชจ Smash through tougher cave layers ๐ŸŽ Find hidden loot and rare treasures ๐Ÿ’ฐ Sell what you collect for upgrades โ›๏ธ Unlock stronger and cooler pickaxes โœจ Discover rare mutations on your items ๐Ÿ”„ Rebirth for huge boosts and faster progress ๐ŸŒ‹ Reach new caves with better rewards ๐Ÿ’ค Keep earning rewards while you're **OFFLINE!** ๐Ÿ† Can you make it all the way to the deepest cave? ๐Ÿ’ฌ Join the community for updates and codes! ๐ŸŽฎ **Free Private Servers!**

Last updated by the developer 29 Aug 2026, 19:03 UTC.

0
playing (measured 30 Aug 2026, 21:00 UTC)
1,745
lifetime visits
77%
liked (70 ๐Ÿ‘ / 21 ๐Ÿ‘Ž)
1,721
favourites (986.2 per 1k visits)
3 August 2026
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
30 Aug 2026, 21:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

100x Strength
799 R$
60x Strength
349 R$
2x cash
150 R$
40x Strength
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

๐Ÿ‘‹ Welcome ยท welcome6,649 ยท 100.0% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.

Like ratio over time

Growth

647971.530 August 2026 โ€” 64 % liked19 September 2026 โ€” 78 % liked29 September 2026 โ€” 78 % liked9 October 2026 โ€” 79 % liked19 October 2026 โ€” 76 % liked29 October 2026 โ€” 77 % liked7730 August 202629 October 2026
6 measurements spanning 60 days, net +13. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 62โ€“81 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
29 Oct 2026, 21:0377+1
19 Oct 2026, 21:0376-3
9 Oct 2026, 21:0379+1
29 Sept 2026, 21:0278no change
19 Sept 2026, 21:0178+14
30 Aug 2026, 21:0064first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.