Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
What's your personality? [MBTI Test]

What's your personality? [MBTI Test]

A Roblox experience owned by MBTI Test.

RoleplayENpsychologyquizsocial

Description (written by the developer; not a statement by this register)

Welcome to the MBTI 16-Personalities-Test! 🔥 Find out your true personality type by answering 20 engaging questions. 👥 The 16 Types are: Architect (INTJ), Logician (INTP), Commander (ENTJ) and Debater (ENTP). Advocate (INFJ), Mediator (INFP), Protagonist (ENFJ) and Campaigner (ENFP). Logistician (ISTJ), Defender (ISFJ), Executive (ESTJ) and Consul (ESFJ). Virsuoso (ISTP), Adventurer (ISFP), Entrepreneur (ESTP), and Entertainer (ESFP). 🔹 Take the 16-Personalities-Test with friends (20 Quetsions). 🔹 Get Detailed Results for your personality, such as Strength/Weaknesses, Career Paths, Friendships. 🔹 Chat and hang out with other personality types. 🔹 Will you be an Analyst (NT), Diplomat (NF), Sentinel (SJ) or Explorer (SP)?

Last updated by the developer 15 Aug 2026, 16:07 UTC.

0
playing (measured 24 Aug 2026, 13:34 UTC)
389
lifetime visits
25%
liked (4 👍 / 12 👎)
9
favourites (23.1 per 1k visits)
3 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
24 Aug 2026, 13:340first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

ISTP (Virtuoso) · other41 · 22.2% win
ISTJ (Logician) · other36 · 66.7% win
ISFJ (Defender) · other33 · 0.00% win
ISFP (Adventurer) · other25 · 0.00% win
INTJ (Architect) · other20 · 22.2% win
ESFJ (Consul) · other20 · 0.00% win
INFJ (Advocate) · other19 · 0.00% win
ENFP (Campaigner) · other17 · 0.00% win
INFP (Mediator) · other16 · 0.00% win
INTP (Logician) · other15 · 0.00% win
ESFP (Entertainer) · other12 · 0.00% win
ENFJ (Protagonist) · other11 · 0.00% win
ESTP (Entrepreneur) · other10 · 0.00% win
ESTJ (Executive) · other9 · 0.00% win
ENTP (Debater) · other6 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

215035.526 August 2026 — 50 % liked6 September 2026 — 30 % liked16 September 2026 — 25 % liked21 October 2026 — 21 % liked1 November 2026 — 25 % liked2526 August 20261 November 2026
5 measurements spanning 67 days, net -25. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 17–54 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 11:3425+4
21 Oct 2026, 22:4721-4
16 Sept 2026, 00:4925-5
6 Sept 2026, 00:2130-20
26 Aug 2026, 00:0150first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.