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Kill Zombies RNG

Kill Zombies RNG

A Roblox experience owned by OP Zombie Luck.

SimulatorENRNG mechanicsZombie survivalIdle/Clicker elements

Description (written by the developer; not a statement by this register)

[New game, please leave feedback and report bugs] ⚔️ Kill zombies for loot 🍀 The luckier you are, the better the loot 💰 Sell your loot for cash ⬆️ Upgrade luck to hit impossible drops 🌧️ Weathers will occur and mutate zombies 👍 Like the game and join the group for x2 Luck! 🗓️ Join back daily for extra luck! 💻 Available on Desktop, Laptop, Mobile, & Tablet

Last updated by the developer 23 Aug 2026, 12:52 UTC.

3
playing (measured 23 Aug 2026, 16:22 UTC)
2,605
lifetime visits
83%
liked (509 👍 / 105 👎)
607
favourites (233.0 per 1k visits)
3 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 16:227first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Mutation Luck
449 R$
Double Drop
249 R$
Double Money
199 R$
x2 Damage
139 R$
VIP
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

77958623 August 2026 — 95 % liked2 September 2026 — 86 % liked12 September 2026 — 77 % liked22 September 2026 — 80 % liked2 October 2026 — 82 % liked12 October 2026 — 83 % liked22 October 2026 — 83 % liked8323 August 202622 October 2026
7 measurements spanning 60 days, net -12. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 22:5283no change
12 Oct 2026, 22:0583+1
2 Oct 2026, 21:4682+2
22 Sept 2026, 21:4580+3
12 Sept 2026, 21:2077-9
2 Sept 2026, 20:4886-9
23 Aug 2026, 18:1695first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.