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Build A Firestation!

Build A Firestation!

A Roblox experience owned by Reborn Blossom Studio.

TycoonENfirefightingmanagementsimulation

Description (written by the developer; not a statement by this register)

🚒 Build your fire department from the ground up and become the ultimate firefighting force! Start with a small fire hut and a handful of volunteers. Earn Money, expand your department, and unlock new buildings, vehicles, equipment, and technology as your operation grows! 🔥 Fight fires and earn Money 🏗️ Build and upgrade your department 👨‍🚒 Recruit and develop Firefighters 🧪 Discover powerful new firefighting liquids 🚀 Expand into advanced and futuristic technology 🌎 Rise to the top of the World Your department will grow from a humble local operation into something far beyond what you started with. Keep upgrading, evolving, and pushing further to discover just how far firefighting can go. How far can you take your department?

Last updated by the developer 7 Oct 2026, 18:17 UTC.

97
playing (measured 8 Oct 2026, 00:50 UTC)
245,925
lifetime visits
72%
liked (389 👍 / 151 👎)
1,788
favourites (7.3 per 1k visits)
3 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

971651317 Oct 2026, 21:45 — 165 players7 Oct 2026, 21:50 — 157 players7 Oct 2026, 22:50 — 134 players7 Oct 2026, 23:50 — 133 players8 Oct 2026, 00:50 — 97 players7 Oct 2026, 21:458 Oct 2026, 00:50
5 measurements taken within a single day, net -68. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–175 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
8 Oct 2026, 00:5097-36
7 Oct 2026, 23:50133-1
7 Oct 2026, 22:50134-23
7 Oct 2026, 21:50157-8
7 Oct 2026, 21:45165first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Unlocked Donation Stand · other147,182 · 100.0% win
Unlocked Fire Mobility · progression109,083 · 100.0% win
Millionaire · progression103,266 · 100.0% win
Unlocked Fire Station · progression78,334 · 100.0% win
Rebirth · progression16,117 · 34.0% win
Unlocked Fire Academy · progression12,983 · 29.2% win
Firefighter Overlord · collection1,788 · 4.6% win
Unlocked R&D Lab · progression1,255 · 3.2% win
Foam Evolution · progression386 · 1.5% win
Unlocked the Headquarters · progression286 · 0.90% win
Liquid Nitrogen Evolution · progression231 · 0.70% win
Maxed out a Power · progression166 · 0.80% win
Star Water Evolution · progression163 · 0.80% win
Holy Water Evolution · progression134 · 0.70% win
Dragon Mist Evolution · progression85 · 0.50% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 7 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

727 Oct 2026, 21:45 — 72 % liked7 Oct 2026, 21:50 — 72 % liked7 Oct 2026, 22:50 — 72 % liked7 Oct 2026, 23:50 — 72 % liked8 Oct 2026, 00:50 — 72 % liked7 Oct 2026, 21:458 Oct 2026, 00:50
5 measurements taken within a single day. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
8 Oct 2026, 00:5072no change
7 Oct 2026, 23:5072no change
7 Oct 2026, 22:5072no change
7 Oct 2026, 21:5072no change
7 Oct 2026, 21:4572first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.