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+1 Backflip Keyboard Escape | Candy & Chocolate

+1 Backflip Keyboard Escape | Candy & Chocolate

A Roblox experience owned by burg games...

ObbyENparkourkeyboardcandy theme

Description (written by the developer; not a statement by this register)

🍫 Welcome to +1 Backflip Keyboard Escape | Candy & Chocolate! 🍫 🤸 Every jump = a BACKFLIP! ⚡ Every step = +1 Speed ⬆️ Level up to unlock MORE air jumps — chain your flips to cross huge gaps 👟 Flip, run, and escape across a world made of candy & chocolate keyboard keys 💪 Train on treadmills, buy items and unlock powerful multipliers 👥 Race against friends and other players 🌍 Beat all 14 Stages and become the ULTIMATE flipper on the server 🚀 Flips are everything… but one wrong move and you're back at the start 😱 🎧 ASMR vibes included Smooth backflips, satisfying keyboard clicks, creamy visuals, and relaxing candy sounds for a perfect mix of flips & chill ✨

Last updated by the developer 6 Aug 2026, 12:16 UTC.

5
playing (measured 10 Aug 2026, 14:33 UTC)
53,814
lifetime visits
89%
liked (51 👍 / 6 👎)
6,322
favourites (117.5 per 1k visits)
3 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:3338first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto Steps
80 R$
Lucky Wheel
80 R$
Fast Rebirth
80 R$
VIP
80 R$
+3 Extra Jumps
40 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8915 August 2026 — 89 % liked25 August 2026 — 89 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 20:4689no change
15 Aug 2026, 20:4689first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.