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🌸 MMZ 🌸

🌸 MMZ 🌸

A Roblox experience owned by ARCHIVING OF MMZ.

🌸 MMZ 🌸 is a Roblox experience created on 2026-08-03. It currently has 80 players online and 861,579 lifetime visits. The game has 9,980 favorites and a 59% like percentage. No specific genre is listed in the data.

Last updated by the developer 5 Aug 2026, 13:52 UTC.

80
playing (measured 21 Aug 2026, 20:54 UTC)
861,579
lifetime visits
59%
liked (587 👍 / 405 👎)
9,980
favourites (11.6 per 1k visits)
3 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

80289184.515 August 2026 — 289 players21 August 2026 — 80 players15 August 202621 August 2026
2 measurements spanning 6 days, net -209. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 49–320 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5480-209
15 Aug 2026, 20:31289first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2nd gamepass
129 R$
cheap adming 99% off
99 R$
all scythes pack
39 R$
eternity
29 R$
midnight bundle
29 R$
kitty bundle
29 R$
umbrella
29 R$
blue bundle
21 R$
money bundle
21 R$
god's wrath
21 R$
eye of the abby's
21 R$
big waves and blue pack
21 R$
nightmare
21 R$
metrixscope
21 R$
darkness blade
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

55595715 August 2026 — 55 % liked21 August 2026 — 59 % liked15 August 202621 August 2026
2 measurements spanning 6 days, net +4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 54–60 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
21 Aug 2026, 20:5459+4
15 Aug 2026, 20:3255first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.