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(TEST)

(TEST)

A Roblox experience owned by Ji&Ja.

Last updated by the developer 23 Aug 2026, 22:32 UTC.

0
playing (measured 23 Aug 2026, 22:36 UTC)
884
lifetime visits
98%
liked (43 👍 / 1 👎)
32
favourites (36.2 per 1k visits)
4 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 22:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Moon Arcane
660 R$
Floral Magenta
660 R$
BLDHL
660 R$
Binary 404
1 R$
vvip
1 R$
vip
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9710098.523 August 2026 — 100 % liked3 September 2026 — 100 % liked13 September 2026 — 100 % liked23 September 2026 — 97 % liked3 October 2026 — 98 % liked9823 August 20263 October 2026
5 measurements spanning 40 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–100 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Oct 2026, 04:4798+1
23 Sept 2026, 04:4697-3
13 Sept 2026, 04:45100no change
3 Sept 2026, 00:07100no change
23 Aug 2026, 22:37100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.