[CODES!] Leprechaun Simulator π
A Roblox experience owned by Krentrax..
SimulatorENsimulatorleprechaunpet collection
[CODES!] Leprechaun Simulator π is a simulator experience created on 2019-03-09. It has accumulated 1,146,819 lifetime visits and 10,573 favorites. The game holds a 78% like percentage. Currently, zero users are playing. The description highlights features including four zones, five eggs, four hat crates, and over thirty pets. Players collect cash, diamonds, and pets to progress.
Description (written by the developer; not a statement by this register)
πJoin our server for codes!: MugQDpEπ Click on a ruby or a coin to pick them up! π°New codes only work in new servers, if you'd like to use them find a new server of purchase a VIP Server!π° New code at: - 5,000 likes! π - 1.5M visits! π πΌ Use the codes: LEPRECHAUN 10KFAVES GRAND REOPEN 4KLIKES 1KFANS 1MILLION MILLIONVISITS ...for free in-game perks! πΌ Summer Release - π’ 4 Zones! - π₯ 5 Eggs! - π© 4 hat crates! - πΎ 30+ Pets Collect cash [π°], diamonds [π], and pets [πΎ] in order to become the richest leprechaun to ever live! Will you be the next child billionaire? π Collect cash to progress into new zones! π Obtain diamonds along the way to unlock pets & hats! πΎ Unlock pets that provide boosts to help you progress throughout the game! Follow me on twitter for updates and more! INVITE: MugQDpE
Last updated by the developer 21 Jun 2019, 03:44 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 00:00 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.