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Chaotic Battlegrounds

Chaotic Battlegrounds

A Roblox experience owned by The Chaotic Boys.

Fighting & PvPENanimefightingawakening mechanics

Description (written by the developer; not a statement by this register)

📱💻🎮 Play Anywhere Supports Console, PC, and Mobile devices. ⭐ Enjoying the game? Please consider liking and favoriting to help us push more updates! 🖥️ Controls G — Awakening / Ultimate Mode F — Block Q — Dash Q (while ragdolled) — Ragdoll Cancel / Evasive Double-Tap W — Sprint Left Click — Basic Attack B — Emote Wheel Some sounds in the game are still missing, we will try to replace them as fast as possible. Thank you! This experience contains certain assets, such as models, animations, sounds, and visual effects that were created by third-party contributors. All rights and ownership of these assets remain with their original creators. If you are the rightful owner of any content used in this game and would like it credited or removed, please contact the developer. Your request will be handled promptly and respectfully. TAGS: KJ, free kj, kj, jun, free jun, Jun, JUN, free shinji, SHINJI, Shinji, monster garou, cosmic garou, battlegrounds, free, cosmic, monster, zombie man

Last updated by the developer 22 Aug 2026, 08:13 UTC.

57
playing (measured 22 Aug 2026, 13:50 UTC)
257,372
lifetime visits
87%
liked (523 👍 / 80 👎)
32,494
favourites (126.3 per 1k visits)
4 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

121,15058110 August 2026 — 12 players21 August 2026 — 887 players21 August 2026 — 916 players21 August 2026 — 1,006 players21 August 2026 — 1,012 players22 August 2026 — 1,150 players22 August 2026 — 1,053 players22 August 2026 — 900 players22 August 2026 — 837 players22 August 2026 — 719 players22 August 2026 — 704 players22 August 2026 — 651 players22 August 2026 — 634 players22 August 2026 — 620 players22 August 2026 — 707 players22 August 2026 — 725 players22 August 2026 — 879 players22 August 2026 — 987 players22 August 2026 — 57 players5710 August 202622 August 2026
19 measurements spanning 12 days, net +45. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 13:5057-930
22 Aug 2026, 12:50987+108
22 Aug 2026, 11:50879+154
22 Aug 2026, 10:50725+18
22 Aug 2026, 09:50707+87
22 Aug 2026, 08:50620-14
22 Aug 2026, 07:50634-17
22 Aug 2026, 06:50651-53
22 Aug 2026, 05:50704-15
22 Aug 2026, 04:50719-118
22 Aug 2026, 03:50837-63
22 Aug 2026, 02:50900-153
22 Aug 2026, 01:501,053-97
22 Aug 2026, 00:501,150+138
21 Aug 2026, 23:501,012+6
21 Aug 2026, 22:501,006+90
21 Aug 2026, 21:50916+29
21 Aug 2026, 20:54887+875
10 Aug 2026, 15:0112first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
250 R$
Early Access
150 R$
Extra Emotes Slots
100 R$
Private Server +
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome114,840 · 0.00% win
Meet The Owner, Zay · other506 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

808783.516 August 2026 — 80 % liked21 August 2026 — 87 % liked21 August 2026 — 87 % liked21 August 2026 — 87 % liked21 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 86 % liked22 August 2026 — 86 % liked22 August 2026 — 87 % liked22 August 2026 — 86 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 86 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked16 August 202622 August 2026
19 measurements spanning 6 days, net +7. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Aug 2026, 13:5087no change
22 Aug 2026, 12:5087+1
22 Aug 2026, 11:5086-1
22 Aug 2026, 10:5087no change
22 Aug 2026, 09:5087no change
22 Aug 2026, 08:5087+1
22 Aug 2026, 07:5086-1
22 Aug 2026, 06:5087+1
22 Aug 2026, 05:5086no change
22 Aug 2026, 04:5086-1
22 Aug 2026, 03:5087no change
22 Aug 2026, 02:5087no change
22 Aug 2026, 01:5087no change
22 Aug 2026, 00:5087no change
21 Aug 2026, 23:5087no change
21 Aug 2026, 22:5087no change
21 Aug 2026, 21:5087no change
21 Aug 2026, 20:5487+7
16 Aug 2026, 14:4780first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.