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101 Days in the Jungle: FREE CLASSES

101 Days in the Jungle: FREE CLASSES

A Roblox experience owned by what have we done.

Last updated by the developer 4 Aug 2026, 15:16 UTC.

25
playing (measured 10 Aug 2026, 15:50 UTC)
309,556
lifetime visits
81%
liked (233 👍 / 55 👎)
26,354
favourites (85.1 per 1k visits)
4 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:50450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[OP!] Owner Admin!
799 R$
[OP!] SANDBOX!
499 R$
[OP!] Play As Deer!
399 R$
[PERM!] INF Sack!
199 R$
[PERM!] OP Axe!
199 R$
[PERM!] OP Flashlight!
149 R$
[PERM!] OP Armour!
139 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

808180.515 August 2026 — 80 % liked25 August 2026 — 81 % liked4 September 2026 — 81 % liked15 August 20264 September 2026
3 measurements spanning 20 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 09:0381no change
25 Aug 2026, 09:0381+1
15 Aug 2026, 09:0280first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.