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🎀 DOLL

🎀 DOLL

A Roblox experience owned by MMH Productions.

OtherEN

Description (written by the developer; not a statement by this register)

👋 Welcome to DOLL! ⭐ Favorite the game and 👍 leave a like to support future updates! Have fun and enjoy your adventure! 🚀

Last updated by the developer 2 Sept 2026, 04:05 UTC.

29
playing (measured 4 Sept 2026, 02:47 UTC)
76,104
lifetime visits
70%
liked (661 👍 / 277 👎)
158,061
favourites (2076.9 per 1k visits)
4 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
4 Sept 2026, 02:4730first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

BUNDLE: Sweet Treat
3,399 R$
GODLY: Treat
1,699 R$
GODLY: Sweet
1,699 R$
Darkheart
699 R$
Sword
499 R$
Ghostwalker
499 R$
Gemscope
399 R$
Jadequinox
399 R$
Splasher
399 R$
Cupidscope
299 R$
Cupidshot
199 R$
Cupidblade
199 R$
Second Effect
159 R$
Amethyst
129 R$
Warlock Gun
129 R$
Axe
99 R$
Blackhole
99 R$
Coldheart
99 R$
Omen
99 R$
Archangel
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 16 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

417055.54 September 2026 — 41 % liked14 September 2026 — 57 % liked24 September 2026 — 66 % liked4 October 2026 — 70 % liked14 October 2026 — 70 % liked4 September 202614 October 2026
5 measurements spanning 40 days, net +29. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 37–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Oct 2026, 19:0470no change
4 Oct 2026, 19:0370+4
24 Sept 2026, 19:0166+9
14 Sept 2026, 15:2357+16
4 Sept 2026, 15:2241first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.