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⚔️ ASSASSIN

⚔️ ASSASSIN

A Roblox experience owned by MMH Productions.

OtherEN

Description (written by the developer; not a statement by this register)

👋 Welcome to ASSASSIN! ⭐ Favorite the game and 👍 leave a like to support future updates! Have fun and enjoy your adventure! 🚀

Last updated by the developer 2 Sept 2026, 04:31 UTC.

92
playing (measured 4 Sept 2026, 04:50 UTC)
127,332
lifetime visits
67%
liked (351 👍 / 171 👎)
92,427
favourites (725.9 per 1k visits)
4 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

92215153.54 Sept 2026, 02:47 — 215 players4 Sept 2026, 02:50 — 198 players4 Sept 2026, 03:50 — 121 players4 Sept 2026, 04:50 — 92 players4 Sept 2026, 02:474 Sept 2026, 04:50
4 measurements taken within a single day, net -123. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–233 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
4 Sept 2026, 04:5092-29
4 Sept 2026, 03:50121-77
4 Sept 2026, 02:50198-17
4 Sept 2026, 02:47215first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

BUNDLE: Sweet Treat
3,399 R$
GODLY: Sweet
1,699 R$
GODLY: Treat
1,699 R$
Darkheart
699 R$
Ghostwalker
499 R$
Sword
499 R$
Gemscope
399 R$
Splasher
399 R$
Jadequinox
399 R$
Cupidscope
299 R$
Cupidblade
199 R$
Cupidshot
199 R$
Second Effect
159 R$
Warlock Gun
129 R$
Amethyst
129 R$
Omen
99 R$
Meteorite
99 R$
Archangel
99 R$
Blackhole
99 R$
Axe Of Fire
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 16 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

4967584 September 2026 — 49 % liked4 September 2026 — 49 % liked4 September 2026 — 49 % liked4 September 2026 — 50 % liked14 September 2026 — 60 % liked24 September 2026 — 64 % liked4 October 2026 — 66 % liked14 October 2026 — 67 % liked24 October 2026 — 67 % liked4 September 202624 October 2026
9 measurements spanning 50 days, net +18. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 46–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 13:3167no change
14 Oct 2026, 13:3067+1
4 Oct 2026, 13:2366+2
24 Sept 2026, 13:2264+4
14 Sept 2026, 10:3160+10
4 Sept 2026, 10:2350+1
4 Sept 2026, 04:5049no change
4 Sept 2026, 03:5049no change
4 Sept 2026, 02:5049first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

assassin.fandom.com1 active editors · 317 edits
25 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.