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[🎀] +1 Rap per Click

[🎀] +1 Rap per Click

A Roblox experience owned by Click and Sing.

Clicker & idleENclickeridlemusic

Description (written by the developer; not a statement by this register)

🎀 Welcome to +1 Rap per Click! πŸ‘† Click to gain Rap πŸ† Battle Rappers to advance stages and get wins 🎀 Use Wins to buy better Mics πŸ”„ Rebirth for Rap Multipliers 🐾 Hatch Eggs for pets πŸ”₯ Become the best Rapper! πŸ‘ Like the game and Join the Group for more updates!

Last updated by the developer 29 Aug 2026, 16:09 UTC.

12
playing (measured 29 Aug 2026, 17:35 UTC)
13,936
lifetime visits
95%
liked (2,894 πŸ‘ / 159 πŸ‘Ž)
4,793
favourites (343.9 per 1k visits)
4 August 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
29 Aug 2026, 17:3511first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

+5 Pet Equip! 🐾
299 R$
4x Luck! πŸ€
249 R$
2x Luck! πŸ€
129 R$
Octuple Hatch! πŸ₯š
129 R$
+600 Inventory Space! πŸŽ’
129 R$
+2 Pet Equip! 🐾
79 R$
2x Wins! πŸ†
49 R$
OP Auto Clicker! πŸ–±οΈ
49 R$
2x Speed! πŸ‘Ÿ
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

🎀 [ Thanks · other666,237 · 100.0% win
for Β· other666,231 Β· 100.0% win
Playing! ] 🎀 · welcome666,202 · 100.0% win
Beat World 1! πŸ† Β· progression16,999 Β· 2.1% win
Beat World 2! πŸ† Β· progression982 Β· 0.40% win
Beat World 3! πŸ† Β· progression54 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

89959229 August 2026 β€” 89 % liked8 September 2026 β€” 92 % liked18 September 2026 β€” 92 % liked28 September 2026 β€” 95 % liked8 October 2026 β€” 95 % liked18 October 2026 β€” 95 % liked28 October 2026 β€” 95 % liked7 November 2026 β€” 95 % liked29 August 20267 November 2026
8 measurements spanning 70 days, net +6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 88–96 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
7 Nov 2026, 17:3895no change
28 Oct 2026, 17:3795no change
18 Oct 2026, 17:3795no change
8 Oct 2026, 17:3795no change
28 Sept 2026, 17:3795+3
18 Sept 2026, 17:3692no change
8 Sept 2026, 17:3692+3
29 Aug 2026, 17:3689first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
17 October 2026
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10 October 2026
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3 October 2026
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26 September 2026
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19 September 2026
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12 September 2026
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5 September 2026
Roblox entity thumbnail
29 August 2026

Every distinct icon we’ve recorded for this game, newest first β€” watching how it rebrands to chase the algorithm.