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+1 Pressure Wash Escape

+1 Pressure Wash Escape

A Roblox experience owned by Clean Clean!.

SimulatorENsimulationcleaningprogression

Description (written by the developer; not a statement by this register)

🔥 Welcome to +1 Pressure Wash Escape! 💦 Pressure Wash Dirty Blocks and clear your way to new Stages! 🧱 Wash away different types of Dirty Blocks to progress further! ⚡ Upgrade your Pressure Wash Power to clean blocks faster! 💰 Earn Wins and unlock better Pressure Washers! 🌎 Unlock new Areas with tougher Blocks and bigger rewards! 🏆 Climb the leaderboard and become the ultimate Pressure Washer! 👍 Like & Favorite the Game!

Last updated by the developer 11 Aug 2026, 00:52 UTC.

36
playing (measured 11 Aug 2026, 03:00 UTC)
212,218
lifetime visits
91%
liked (259 👍 / 27 👎)
740
favourites (3.5 per 1k visits)
5 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:00128first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Wins
129 R$
x2 Speed
99 R$
x2 Wins [PERMANENT]
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome185,862 · 66.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9116 August 2026 — 91 % liked26 August 2026 — 91 % liked5 September 2026 — 91 % liked15 September 2026 — 91 % liked25 September 2026 — 91 % liked15 October 2026 — 91 % liked16 August 202615 October 2026
6 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Oct 2026, 04:1991no change
25 Sept 2026, 04:1891no change
15 Sept 2026, 04:1791no change
5 Sept 2026, 04:1791no change
26 Aug 2026, 04:1691no change
16 Aug 2026, 04:1591first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.