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verity rooms

verity rooms

A Roblox experience owned by MELIORATION.

HorrorENbackroomsbhophorror

Description (written by the developer; not a statement by this register)

Survive verity in the backrooms Perform bhopping to build speed and escape First emote repels verity and has a half second of invulnerability Emotes: Z, X, C, V tags: huss, level 0, bhop, gmod, clark

Last updated by the developer 21 Aug 2026, 04:17 UTC.

13
playing (measured 21 Aug 2026, 04:23 UTC)
2,557
lifetime visits
71%
liked (80 👍 / 33 👎)
664
favourites (259.7 per 1k visits)
5 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 04:2313first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Tokens
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Stay In Character · progression5,243 · 21.6% win
Scored 1000 · other3,486 · 20.4% win
Amazing Survivor · progression2,233 · 6.8% win
Best Survivor · progression76 · 0.20% win
Scored 10000 · other65 · 0.60% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

718678.521 August 2026 — 86 % liked31 August 2026 — 71 % liked21 August 202631 August 2026
2 measurements spanning 10 days, net -15. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
31 Aug 2026, 04:2371-15
21 Aug 2026, 04:2386first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.