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+1 Hand cannon damage evolution

+1 Hand cannon damage evolution

A Roblox experience owned by Damage Drone Attack.

SimulatorENincrementalclickerarmy building

Description (written by the developer; not a statement by this register)

⚡ Welcome! +1 Hand Cannon attack damage 💪 Click to increase power 🔫 Using your hand cannon for training 👾 Defeat the enemy to achieve victory 🏆 Collect trophies, summon drones and build your army 🚀 Lead your drone army to defeat more enemies ⭐ Like and favorite the game for faster updates ⭐ When the number of likes reaches 1000, the redemption code will be unlocked

Last updated by the developer 11 Aug 2026, 05:10 UTC.

98
playing (measured 12 Aug 2026, 11:16 UTC)
30,640
lifetime visits
93%
liked (1,134 👍 / 90 👎)
2,009
favourites (65.6 per 1k visits)
5 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 11:165first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Super Bundle
1,299 R$
Drone Attack Speed
249 R$
Drone Damage*2
249 R$
Unbox Luck
249 R$
Drone Equip Slots + 1
249 R$
Inventory + 100
249 R$
HP*2
149 R$
Triple Unbox
149 R$
Double Wins
69 R$
Skip Time
49 R$
OP Cliker
49 R$
X2 Power
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

939493.516 August 2026 — 94 % liked26 August 2026 — 93 % liked5 September 2026 — 93 % liked15 September 2026 — 93 % liked25 September 2026 — 93 % liked5 October 2026 — 93 % liked15 October 2026 — 93 % liked25 October 2026 — 93 % liked16 August 202625 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 14:4993no change
15 Oct 2026, 14:4893no change
5 Oct 2026, 14:4893no change
25 Sept 2026, 14:4793no change
15 Sept 2026, 14:4693no change
5 Sept 2026, 14:4593no change
26 Aug 2026, 14:3893-1
16 Aug 2026, 14:3894first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
11 September 2026
Roblox entity thumbnail
4 September 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.