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Ronopoly!

Ronopoly!

A Roblox experience owned by Havoc Studios.

SimulatorENboard gamemonopoly clonesocial lobby

Ronopoly! is a simulator experience created on 2019-03-10. It has recorded 14,210,281 lifetime visits and 95,056 favorites. Currently, five users are playing. The game holds a 70% like percentage. It supports Xbox and console controllers for gameplay.

Description (written by the developer; not a statement by this register)

👋 Welcome to Ronopoly! 🏆 Users that have a trophy emoji next to their name means that they participated in and won a gamenight! Participate in gamenights for a chance to earn this unique symbol in-game! 🏆 👉 Want to create lobbies for you and your friends only? Check out our Private Servers for only 10 Robux! 👈 Gameplay Guide: https://devforum.roblox.com/t//1338173 🎮 This game supports XBox/Console. Press the select button to start the controller mouse. Use left thumbstick to move mouse, A to select highlighted options, and DPad to scroll. 🎮

Last updated by the developer 17 Jul 2026, 14:02 UTC.

5
playing (measured 10 Aug 2026, 20:02 UTC)
14,210,281
lifetime visits
70%
liked (9,545 👍 / 4,104 👎)
95,026
favourites (6.7 per 1k visits)
10 March 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:0231first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
199 R$
Larger Lobbies
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Ronopoly! · welcome5,734,623 · 89.7% win
You played a game! · welcome1,464,288 · 25.5% win
Winner Winner! · other939,137 · 15.7% win
First to lose! · other578,176 · 13.6% win
Play for 1 hour! · other512,565 · 13.3% win
Play for 2 hours! · other243,846 · 10.8% win
Play for 5 hours! · other75,238 · 5.9% win
Have 150 Reputation! · progression44,688 · 3.5% win
Play for 10 hours! · other22,679 · 3.5% win
Have 200 Reputation! · collection9,554 · 1.0% win
Play for 20 hours! · other5,177 · 1.0% win
Event Participation · social1,333 · 0.00% win
Play for 50 hours! · other526 · 0.00% win
Play for 100 hours! · other75 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7013 August 2026 — 70 % liked23 August 2026 — 70 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 18:0870no change
13 Aug 2026, 18:0670first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.