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+1 Power Hulk Destruction

+1 Power Hulk Destruction

A Roblox experience owned by Fast 8.

SimulatorENdestruction simulatorincremental/idlepower progression

Description (written by the developer; not a statement by this register)

💥 SMASH everything. The numbers go up. Then smash bigger. Power Hulk destruction simulator. The whole map is breakable — start by punching pebbles, end by leveling the entire city block in one swing. 💪 POWER — deal damage, earn power, unlock stronger fists 🏗️ UPGRADE — double, triple, ×100 your destruction. Numbers go brrr 🌆 ESCALATE — from boulders to buildings to the whole city block 🤖 UNLOCK — new abilities, vehicles, and mega-weapons to wreck more 🧊 OFFLINE — your power keeps growing while you're gone

Last updated by the developer 5 Aug 2026, 12:09 UTC.

0
playing (measured 11 Aug 2026, 07:16 UTC)
496
lifetime visits
33%
liked (1 👍 / 2 👎)
5
favourites (10.1 per 1k visits)
5 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:160first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

335041.521 August 2026 — 50 % liked21 October 2026 — 33 % liked21 August 202621 October 2026
2 measurements spanning 61 days, net -17. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 30–53 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
21 Oct 2026, 00:4733-17
21 Aug 2026, 05:2150first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.