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[UPD! 🍭] Merge A Candy

[UPD! 🍭] Merge A Candy

A Roblox experience owned by Fast Paced Studios.

TycoonENmergetycooncandy

Description (written by the developer; not a statement by this register)

🍬 Welcome to Merge Candy Rush 🍭 Build your very own candy farm, collect delicious candy, and turn it into CASH! πŸ’° 🍭 Buy and upgrade candy machines 🍬 Produce tons of candy πŸ’΅ Deposit candy and earn cash 🏭 Unlock better machines πŸ“– Discover new machines in your collection πŸš€ Grow your candy farm and become the richest farmer! How big can you make your candy empire? πŸ‘€πŸ­

Last updated by the developer 18 Sept 2026, 23:26 UTC.

17
playing (measured 20 Sept 2026, 18:00 UTC)
39,402
lifetime visits
87%
liked (128 πŸ‘ / 19 πŸ‘Ž)
4,060
favourites (103.0 per 1k visits)
5 August 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
20 Sept 2026, 18:0017first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

pay
125,000 R$
VIP
99 R$
Auto Collect Candy
49 R$
Auto Collect Cash
49 R$
x2 Speed
29 R$
x16 Cash
29 R$
x8 Cash
19 R$
x4 Cash
9 R$
x5 Cash
9 R$
x2 Cash
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8730 September 2026 β€” 87 % liked10 October 2026 β€” 87 % liked20 October 2026 β€” 87 % liked30 October 2026 β€” 87 % liked30 September 202630 October 2026
4 measurements spanning 30 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
30 Oct 2026, 18:0187no change
20 Oct 2026, 18:0187no change
10 Oct 2026, 18:0087no change
30 Sept 2026, 18:0087first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.