👑 [OBELISK] Anime Capture
A Roblox experience owned by StarX Inc.
RacingENanimegachateam-building
👑 [OBELISK] Anime Capture is a racing experience on Roblox, created in 2026, with over 4.4 million lifetime visits. It records 99 playing now, a like rating of 97%, 73,091 favourites.
Description (written by the developer; not a statement by this register)
🎮 Welcome to Anime Capture! 🚀 Code: RELEASE 🌎 Travel across worlds inspired by your favorite anime and face exciting challenges! ⚔️ Defeat enemies to earn Crystals and capture powerful anime characters. ✨ Build your dream team, upgrade your units, and unlock exclusive rewards. 🤝 Team up with friends, complete quests, and conquer every world together! 📱 Available on PC, Mobile, Tablet, and Console! ⭐ Made with ❤️ by StarX
Last updated by the developer 23 Sept 2026, 21:10 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 26 Sept 2026, 01:50 | 99 | -10 |
| 26 Sept 2026, 00:50 | 109 | -4 |
| 25 Sept 2026, 23:50 | 113 | -7 |
| 25 Sept 2026, 22:50 | 120 | -5 |
| 25 Sept 2026, 21:50 | 125 | +3 |
| 25 Sept 2026, 20:50 | 122 | -1 |
| 25 Sept 2026, 19:50 | 123 | -10 |
| 25 Sept 2026, 18:50 | 133 | +15 |
| 25 Sept 2026, 17:50 | 118 | -5 |
| 25 Sept 2026, 16:50 | 123 | -1 |
| 25 Sept 2026, 15:50 | 124 | -1 |
| 25 Sept 2026, 14:50 | 125 | +3 |
| 25 Sept 2026, 13:50 | 122 | -5 |
| 25 Sept 2026, 12:50 | 127 | +8 |
| 25 Sept 2026, 11:50 | 119 | +3 |
| 25 Sept 2026, 10:50 | 116 | no change |
| 25 Sept 2026, 09:50 | 116 | -2 |
| 25 Sept 2026, 08:50 | 118 | +7 |
| 25 Sept 2026, 07:50 | 111 | -5 |
| 25 Sept 2026, 06:50 | 116 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Oct 2026, 18:52 | 97 | no change |
| 13 Oct 2026, 18:51 | 97 | no change |
| 3 Oct 2026, 18:51 | 97 | -1 |
| 26 Sept 2026, 01:50 | 98 | no change |
| 26 Sept 2026, 00:50 | 98 | no change |
| 25 Sept 2026, 23:50 | 98 | no change |
| 25 Sept 2026, 22:50 | 98 | no change |
| 25 Sept 2026, 21:50 | 98 | no change |
| 25 Sept 2026, 20:50 | 98 | no change |
| 25 Sept 2026, 19:50 | 98 | no change |
| 25 Sept 2026, 18:50 | 98 | no change |
| 25 Sept 2026, 17:50 | 98 | no change |
| 25 Sept 2026, 16:50 | 98 | no change |
| 25 Sept 2026, 15:50 | 98 | no change |
| 25 Sept 2026, 14:50 | 98 | no change |
| 25 Sept 2026, 13:50 | 98 | no change |
| 25 Sept 2026, 12:50 | 98 | no change |
| 25 Sept 2026, 11:50 | 98 | no change |
| 25 Sept 2026, 10:50 | 98 | no change |
| 25 Sept 2026, 09:50 | 98 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Icon history
Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.