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[RELEASE🎉] Dig to Flex

[RELEASE🎉] Dig to Flex

A Roblox experience owned by MineHUB.

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Description (written by the developer; not a statement by this register)

👑 Welcome to Dig to Flex! How to Play: 🌍 Mine different ores and blocks 💵 Sell different collected ores and blocks ⛏️ Buy and upgrade your pickaxe 🎒 Buy and upgrade your backpack 🎩 Find and wear rare accessories 🏆 Earn your way to the top of leaderboards 🤑 Become the richest! 🎮 Supports Desktop, Console, Mobile, and Tablet players ✨If you enjoy the game, don’t forget to 👍 Like, ⭐ Favourite, and 🔔 Follow for future updates!

Last updated by the developer 17 Aug 2026, 22:32 UTC.

0
playing (measured 19 Aug 2026, 14:04 UTC)
15,197
lifetime visits
56%
liked (9 👍 / 7 👎)
157
favourites (10.3 per 1k visits)
5 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 14:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
499 R$
x2 Luck
329 R$
x2 Cash
279 R$
Bigger Backpack
199 R$
+2 Friend Slots
129 R$
Sell Anywhere
99 R$
Starter Pack
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You have played Dig to Flex! · welcome12,602 · 100.0% win
You have rebirthed! · progression2,470 · 82.0% win
You have completed the tutorial! · welcome2,463 · 82.0% win
You've met an owner! · other537 · 6.3% win
You have found a legendary accessory! · collection178 · 5.6% win
You have found a secret! · secret4 · 0.70% win
You have reached 5000 Depth! · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.