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[NEW] Spot The Differences Together! ๐Ÿ”Ž

[NEW] Spot The Differences Together! ๐Ÿ”Ž

A Roblox experience owned by Fun Fall Studios.

PuzzleENpuzzlemultiplayerprogression

Description (written by the developer; not a statement by this register)

โ— USE CODE: LAUNCH โ— โญ Spot The Differences With Your Friends! โญ โญ 1000 Fun & Challenging Levels! โญ ๐Ÿ’พ Progress is automatically saved, so you can continue later! ๐Ÿ’พ ๐ŸŽฎ Console Is Supported! ๐ŸŽฎ ๐ŸŒŸ Group: https://www.roblox.com/communities/295172667 ๐ŸŒŸ ๐Ÿ‘€ Find every small change, from sneaky color swaps to missing objects ๐Ÿ”“ Unlock exciting new stages as you progress ๐Ÿ’พ Auto-save โ€” pick up right where you left off anytime ๐ŸŽ Daily rewards & special challenges for extra prizes ๐Ÿ“ˆ Difficulty increases as you advance โ€” can you master them all? ๐Ÿž This game is in beta! Found a bug? Report it in our Group and earn a reward! Tags (ignore): find, spot, locate, difference, find differences, spot differences, search, tung, italian, sahur, find the differences, find the, investigate, labubu, steal, capybara, 67, together, brainrot, with, friends

Last updated by the developer 6 Aug 2026, 14:00 UTC.

2
playing (measured 10 Aug 2026, 15:02 UTC)
912
lifetime visits
100%
liked (10 ๐Ÿ‘ / 0 ๐Ÿ‘Ž)
78
favourites (85.5 per 1k visits)
5 August 2026
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

Unlock ALL Levels! ๐Ÿ”“
799 R$
[PERMANENT] Infinite Lives! โค๏ธ
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

Welcome! ยท welcome1,485 ยท 100.0% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.

Like ratio over time

Growth

10020 August 2026 โ€” 100 % liked30 August 2026 โ€” 100 % liked20 August 202630 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 99โ€“101 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
30 Aug 2026, 03:02100no change
20 Aug 2026, 01:19100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.