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IQ Escape Room 🧠

IQ Escape Room 🧠

A Roblox experience owned by Brain Frog.

PuzzleENpuzzleIQ teststage-based

Description (written by the developer; not a statement by this register)

Welcome to IQ Escape Room! 🧠 💡Do you want to prove that you're a genius? 📝How far you go determines what your IQ is ⭐ There are currently 75 stages; more will be added soon! 👍 Like the game and join the group for free reward and if you want to see more updates Code [9962]

Last updated by the developer 15 Aug 2026, 15:27 UTC.

29
playing (measured 17 Aug 2026, 22:05 UTC)
18,891
lifetime visits
60%
liked (28 👍 / 19 👎)
269
favourites (14.2 per 1k visits)
5 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 22:0529first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

OP Admin
999 R$
VIP
199 R$
Rainbow Carpet
149 R$
Laser Gun
99 R$
Slap Tool
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Rebirth · progression950 · 1.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

608773.517 August 2026 — 83 % liked27 August 2026 — 87 % liked6 September 2026 — 87 % liked16 September 2026 — 86 % liked26 September 2026 — 81 % liked6 October 2026 — 80 % liked16 October 2026 — 60 % liked26 October 2026 — 60 % liked17 August 202626 October 2026
8 measurements spanning 70 days, net -23. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 56–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Oct 2026, 22:0860no change
16 Oct 2026, 22:0860-20
6 Oct 2026, 22:0880-1
26 Sept 2026, 22:0781-5
16 Sept 2026, 22:0786-1
6 Sept 2026, 22:0687no change
27 Aug 2026, 22:0687+4
17 Aug 2026, 22:0583first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
21 September 2026
Roblox entity thumbnail
17 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.