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Dont Freeze

Dont Freeze

A Roblox experience owned by UnbreakablePrototypes.

SurvivalENsurvivalzombie apocalypseresource management

Description (written by the developer; not a statement by this register)

The power grid failed the same night the dead started walking. Your car is the last warm place left. It needs coal to keep running, and the cold outside isn't the only thing hunting you. Load up, lock down, and don't freeze.

Last updated by the developer 3 Sept 2026, 18:44 UTC.

0
playing (measured 3 Sept 2026, 20:07 UTC)
42,382
lifetime visits
24%
liked (37 👍 / 120 👎)
644
favourites (15.2 per 1k visits)
6 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
3 Sept 2026, 20:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Starter Pack
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

244 September 2026 — 24 % liked14 September 2026 — 24 % liked4 September 202614 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 23–25 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Sept 2026, 21:3324no change
4 Sept 2026, 21:2124first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.