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Party or Perish

Party or Perish

A Roblox experience owned by Hushfall Studios.

SurvivalENsurvivalminigamehorror

Description (written by the developer; not a statement by this register)

You're all invited. Most of you aren't leaving. Endure escalating games of chance and cruelty until one guest remains. Or none do.

Last updated by the developer 12 Aug 2026, 21:39 UTC.

0
playing (measured 15 Aug 2026, 15:00 UTC)
4,225
lifetime visits
58%
liked (25 👍 / 18 👎)
192
favourites (45.4 per 1k visits)
6 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 15:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
149 R$
CHAT TAG
99 R$
COIN 2X
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

575857.518 August 2026 — 57 % liked28 August 2026 — 58 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 57–58 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 02:2158+1
18 Aug 2026, 02:2057first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.