Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Kill a Brainrot

Kill a Brainrot

A Roblox experience owned by by Landry.

ShooterENbrainrotshooterupgrade

Description (written by the developer; not a statement by this register)

Welcome to Kill a Brainrot ⚔️ Upgrade your gun 🏆 Defeat the Brainrots 💸 Become rich 💤 Updates are weekly! New elements will always be added to the game with quality updates! ⚙️ The game is still in development 💘 Developed by Landry Studio

Last updated by the developer 22 Aug 2026, 15:05 UTC.

0
playing (measured 23 Aug 2026, 05:36 UTC)
4,015
lifetime visits
100%
liked (22 👍 / 0 👎)
24
favourites (6.0 per 1k visits)
6 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 05:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Don
1,870 R$
Don3
1,200 R$
Don2
426 R$
Bundle (Auto Sell + Auto Shoot)
349 R$
VIP
299 R$
Auto Shoot!
249 R$
Auto Sell!
199 R$
x2 Dégats
149 R$
x2 Argent
119 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Meet the Owner · other48 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

10023 August 2026 — 100 % liked2 September 2026 — 100 % liked22 September 2026 — 100 % liked23 August 202622 September 2026
3 measurements spanning 30 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Sept 2026, 05:38100no change
2 Sept 2026, 05:37100no change
23 Aug 2026, 05:37100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.