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Idle Runners! [NEW]

Idle Runners! [NEW]

A Roblox experience owned by Blind Trust Studios.

SimulatorENidlerunnerclicker

Description (written by the developer; not a statement by this register)

👥 Join the group and 👍 like the game to unlock a FREE gift in-game! 🏃 Welcome to Idle Runners! 🏃 🏃Your Runners earn OFFLINE!🏃 Buy runners, place gates, and watch your coins stack up! Click to speed up your runners and earn even faster! Invite friends for +10% coins for each friend! Leave Feedback to report bugs or suggest changes! Updates and Bug Fixes Weekly! [Codes] - Next code at 100 likes! RELEASE UPD1 🏃 Add runners and gates to build your earning loop 💰 Every gate your runners pass earns you coins ⚡ Click to speed up your runners and boost payouts 🔗 Merge runners to level them up for bigger payouts 🔄 Rebirth for permanent multipliers and new maps 🎁 Claim Daily Rewards, Playtime Rewards & free gifts 🏆 Climb the global leaderboard for Total Coins Earned 🎮 Full support for mobile, console 👍 Like ⭐ Favorite ❤️ Join the Community!

Last updated by the developer 11 Aug 2026, 01:57 UTC.

4
playing (measured 12 Aug 2026, 04:17 UTC)
5,671
lifetime visits
65%
liked (51 👍 / 27 👎)
3,079
favourites (542.9 per 1k visits)
6 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 04:175first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
149 R$
Auto Merge
99 R$
x2 Runner Cap
99 R$
x2 Boss Drops
89 R$
x2 Coins
79 R$
Starter Pack
14 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome24,563 · 100.0% win
Rebirth! · progression1,371 · 0.00% win
First Boss! · progression121 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

64807217 August 2026 — 80 % liked27 August 2026 — 64 % liked6 September 2026 — 65 % liked16 September 2026 — 65 % liked6517 August 202616 September 2026
4 measurements spanning 30 days, net -15. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
16 Sept 2026, 20:3765no change
6 Sept 2026, 20:3665+1
27 Aug 2026, 20:2364-16
17 Aug 2026, 20:1880first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.