Unscripted [PRE-ALPHA]
A Roblox experience owned by itwas.
RoleplayENanime crossoverprison lifemulti-genre
Description (written by the developer; not a statement by this register)
[PRE-ALPHA] crossover of jujutsu shenanigans, prison life, dh, and mc
Last updated by the developer 11 Aug 2026, 01:13 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 04:20 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 20 Oct 2026, 13:18 | 81 | no change |
| 10 Oct 2026, 13:01 | 81 | no change |
| 30 Sept 2026, 11:37 | 81 | no change |
| 20 Sept 2026, 03:34 | 81 | -3 |
| 10 Sept 2026, 03:33 | 84 | +4 |
| 31 Aug 2026, 00:07 | 80 | no change |
| 20 Aug 2026, 20:46 | 80 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.