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+1 Drill Per Click πŸ’Ž

+1 Drill Per Click πŸ’Ž

A Roblox experience owned by +1 Drilling Game.

SimulatorENincrementalminingoffline-earnings

Description (written by the developer; not a statement by this register)

⛏️ Welcome to +1 Drill Per Click! πŸ’ͺ Train your Strength ⛏️ Drill deeper underground πŸ’Ž Find and collect rare Loot πŸ’° Sell your Loot for Cash βš’οΈ Upgrade to stronger Drills πŸ”₯ Rebirth and try to reach the bottom! πŸ’€ Earn Strength and Cash while offline! πŸŽ‰ Join our Community Server! πŸ”“ Private Servers are FREE!

Last updated by the developer 9 Aug 2026, 20:09 UTC.

3
playing (measured 11 Aug 2026, 10:49 UTC)
23,393
lifetime visits
76%
liked (22 πŸ‘ / 7 πŸ‘Ž)
1,097
favourites (46.9 per 1k visits)
6 August 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 10:491first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

[100X] Crimsonite Ore
599 R$
[25X] Amethyst Ore
249 R$
[15X] Azurite Ore
99 R$
x5 Offline Cash
49 R$
VIP
49 R$
x2 Cash
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

+1 Drill Per Click πŸ’Ž Β· other19,347

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.