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Pass or Boom💣

Pass or Boom💣

A Roblox experience owned by PixelBeard Studios.

MinigamesENbomb passingsurvivallast player standing

Description (written by the developer; not a statement by this register)

Pass the bomb before it goes BOOM! 💣💥 💣 Pass the bomb before it explodes 🏃 Run, Dash, juke, and outplay other players 🗺️ Survive on fun and chaotic maps 🎁 Earn rewards and unlock new skins, effects, and more ⚡ Use abilities to escape danger and make clutch plays 🔥 Survive as long as possible and become the last player standing 👍 Like and ⭐ Favorite for future updates! Time is Ticking...

Last updated by the developer 16 Aug 2026, 14:04 UTC.

0
playing (measured 16 Aug 2026, 14:06 UTC)
5,594
lifetime visits
80%
liked (36 👍 / 9 👎)
2,053
favourites (367.0 per 1k visits)
6 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 14:061first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

V.I.P
189 R$
2x Gems
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome33,784 · 37.3% win
First kill · other19,239 · 20.3% win
10 Kills · other2,242 · 6.8% win
First win · progression555 · 3.4% win
10 Wins · progression8 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

758077.517 August 2026 — 75 % liked27 August 2026 — 80 % liked17 August 202627 August 2026
2 measurements spanning 10 days, net +5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 20:3880+5
17 Aug 2026, 20:3375first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.