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+1 Speed Gummy Escape | ChocoCandy

+1 Speed Gummy Escape | ChocoCandy

A Roblox experience owned by Rawr Tawr Pawr.

ObbyENcandy themespeed mechanicsASMR

Description (written by the developer; not a statement by this register)

🎁 Join the Rawr Tawr Pawr group to unlock FREE gift in-game! 🍫 Welcome to +1 Speed Gummy Escape | ChocoCandy 🍰 ⚡ Every step = +1 Speed 👟 Escape across a world made of candy & chocolate gummies 💪 Train your speed and unlock powerful multipliers 👥 Race against friends and other players 🌍 Become the FASTEST on the server 🚀 Speed is everything… but one wrong move and you’re back at the start 🎧 ASMR vibes included Smooth movement, satisfying clicks, creamy visuals, and relaxing candy sounds for a perfect mix of speed & chill & deliciousness ✨

Last updated by the developer 25 Aug 2026, 21:13 UTC.

0
playing (measured 29 Aug 2026, 22:38 UTC)
5,302
lifetime visits
85%
liked (274 👍 / 50 👎)
712
favourites (134.3 per 1k visits)
7 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
29 Aug 2026, 22:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Treadmill
1,499 R$
Candy Treadmill
749 R$
Diamond Treadmill
299 R$
Gold Treadmill
69 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

658675.529 August 2026 — 67 % liked8 September 2026 — 65 % liked18 September 2026 — 70 % liked28 September 2026 — 84 % liked8 October 2026 — 86 % liked18 October 2026 — 85 % liked8529 August 202618 October 2026
6 measurements spanning 50 days, net +18. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
18 Oct 2026, 22:4785-1
8 Oct 2026, 22:4786+2
28 Sept 2026, 22:4684+14
18 Sept 2026, 22:4570+5
8 Sept 2026, 22:4565-2
29 Aug 2026, 22:3967first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.