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Mine & Clean 🧽

Mine & Clean 🧽

A Roblox experience owned by Give me algo already.

SimulatorENcleaning simulationminingcollection

Description (written by the developer; not a statement by this register)

Welcome to Mine & Clean! How to Play: ⛏️ Mine ores for dirty junk or buried treasure! 💦 Spray it clean and find out what it is! 💎 Hunt for the rarest items in the game! 🏛️ Show off your best finds in your own museum! 🚀 Buy better pickaxes and spray bottles! 📱 Play on Mobile, Tablet, PC and Console! Grab a pickaxe. Let's see what you get! 💖Inspired by "Dig & Clean"

Last updated by the developer 2 Sept 2026, 12:31 UTC.

3
playing (measured 4 Sept 2026, 08:19 UTC)
13,507
lifetime visits
75%
liked (30 👍 / 10 👎)
729
favourites (54.0 per 1k visits)
7 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
4 Sept 2026, 08:193first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Cash
599 R$
2x Dig Power
499 R$
VIP
349 R$
More Luck
199 R$
Instant Clean [PERMANENT]
199 R$
Auto Clicker
119 R$
2x Walk Speed
99 R$
+100 Storage
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7175734 September 2026 — 74 % liked14 September 2026 — 71 % liked25 September 2026 — 74 % liked15 October 2026 — 74 % liked25 October 2026 — 75 % liked4 September 202625 October 2026
5 measurements spanning 51 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 11:3075+1
15 Oct 2026, 11:2274no change
25 Sept 2026, 11:2174+3
14 Sept 2026, 22:5371-3
4 Sept 2026, 22:3874first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.