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Fish & Clean 🐟

Fish & Clean 🐟

A Roblox experience owned by Retro Shrimp x Pulsar Games.

SimulatorENcleaning simulationfishingretro aesthetic

Description (written by the developer; not a statement by this register)

👍THUMBS UP for CODE at 100 LIKES 👍 🫧 Welcome to Fish and Clean! 🐟 Catch dirty fish & sunken treasures! 🧼 Use your sprayer to clean your catches! 🪝 Catch the rarest fish & items! 💰 Sell your catches in your shop! 🎣 Upgrade your fishing rod, sprayer, & shop! ✨ Inspired by "Dig & Clean" ✨ Retro Shrimp X Pulsar Games

Last updated by the developer 11 Aug 2026, 05:24 UTC.

21
playing (measured 11 Aug 2026, 05:34 UTC)
133,568
lifetime visits
63%
liked (76 👍 / 45 👎)
270
favourites (2.0 per 1k visits)
7 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:345first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Money
599 R$
2x Rod Power
499 R$
Auto Clean
299 R$
2x Luck
199 R$
2x Walkspeed
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome110,689 · 100.0% win
First Catch · collection101,638 · 100.0% win
First Clean94,909 · 100.0% win
New Rod, New Me · collection80,202 · 100.0% win
Certified Cleaner · progression15,363 · 43.2% win
First Sale · progression12,259 · 46.4% win
25 Catches · collection3,421 · 17.6% win
25 Cleans · progression2,295 · 14.4% win
50 Catches · collection958 · 9.6% win
50 Cleans · progression667 · 6.4% win
100 Catches · collection313 · 6.4% win
100 Cleans · progression201 · 4.8% win
250 Catches · collection48 · 1.6% win
250 Cleans · progression34 · 1.6% win
1,000 Catches · collection8 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6316 August 2026 — 63 % liked26 August 2026 — 63 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–64 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 17:4763no change
16 Aug 2026, 17:4763first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.