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[UPDATE 1] +1 Slime Escape!

[UPDATE 1] +1 Slime Escape!

A Roblox experience owned by AADC Development Hub.

SimulatorENslimeclickerrebirth

Description (written by the developer; not a statement by this register)

Smash through obstacles, grow stronger, and escape with your slime! ⚡ Train to increase your power 🧱 Break through increasingly difficult areas 🌍 Unlock new worlds and discover stronger slimes ✨ Roll for rare auras and collect awesome trails 🔄 Rebirth to gain permanent boosts 🏆 Compete with friends and climb the leaderboards How far can your slime escape? 👍 Like the game and join the group for updates and exclusive rewards!

Last updated by the developer 20 Aug 2026, 16:25 UTC.

1
playing (measured 20 Aug 2026, 20:36 UTC)
973
lifetime visits
92%
liked (24 👍 / 2 👎)
12
favourites (12.3 per 1k visits)
7 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 20:361first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x200 Trainer
2,500 R$
x100 Trainer
1,500 R$
OPAL SLIME
799 R$
Inferno Trail
480 R$
x36 Trainer
400 R$
Lava Trail
320 R$
x19 Trainer
180 R$
LUCKY SLIME
149 R$
Rainbow Trail
104 R$
x9 Trainer
80 R$
Red Trail
64 R$
Purple Trail
40 R$
x3 Trainer
30 R$
Blue Trail
24 R$
Green Trail
12 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

92949320 August 2026 — 94 % liked30 August 2026 — 92 % liked20 August 202630 August 2026
2 measurements spanning 10 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
30 Aug 2026, 20:3792-2
20 Aug 2026, 20:3694first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.