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Lucky Slime Simulator! [BETA]

Lucky Slime Simulator! [BETA]

A Roblox experience owned by Suri Studios.

SimulatorENsimulatorslimegacha

Description (written by the developer; not a statement by this register)

🍀 Break Lucky Blocks & Collect Slimes! 🎲 Get lucky and discover rare Slimes! ⚔️ Use your sword to break Lucky Blocks! 💪 Upgrade your Slimes and become stronger! 🧱 Break through tougher and tougher walls! 🌍 Unlock new worlds and discover better Slimes! 👥 Play with Friends for extra Luck! 👍 Like the game and join the group! 🔔 Follow the game for updates, new Slimes & special codes!

Last updated by the developer 9 Aug 2026, 16:27 UTC.

0
playing (measured 10 Aug 2026, 14:18 UTC)
1,482
lifetime visits
89%
liked (232 👍 / 29 👎)
4,222
favourites (2848.9 per 1k visits)
7 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Sword Damage
899 R$
VIP
560 R$
x2 Cash
299 R$
x2 Luck
279 R$
x2 Slime Damage
249 R$
Auto Collect
149 R$
+1 Slot
99 R$
Starter Pack
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

629176.519 August 2026 — 68 % liked29 August 2026 — 62 % liked8 September 2026 — 87 % liked18 September 2026 — 90 % liked28 September 2026 — 91 % liked8 October 2026 — 89 % liked18 October 2026 — 89 % liked8919 August 202618 October 2026
7 measurements spanning 60 days, net +21. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
18 Oct 2026, 16:0089no change
8 Oct 2026, 15:3489-2
28 Sept 2026, 15:0791+1
18 Sept 2026, 08:4590+3
8 Sept 2026, 08:3487+25
29 Aug 2026, 07:5162-6
19 Aug 2026, 07:2368first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.