Hood Rivals [ AUG 14TH ]
A Roblox experience owned by A-Grade Productions.
ShooterENFPSRankedGun Game
Hood Rivals [ AUG 14TH ] is a shooter experience created on 2026-08-07. It currently has 2,478 players online. The title has accumulated 55,386,161 lifetime visits and 498,699 favorites. User engagement metrics show a 90% like percentage. The game supports multiple platforms and offers various match modes including 1v1 and Team Deathmatch.
Description (written by the developer; not a statement by this register)
🎮 All platforms supported 🥇 LAUNCH WEEK — servers open August 8th. Early players get Launch party rewards ( 3x of each skin pack ! ) ⚔️ Queue into a match instantly — solo or with your party 🎯 1v1 , 2v2 , 3v3, Team Deathmatch & Free For All & Gun Game ( Ranked Coming Soon ) 🔓 Level up to unlock new guns 🎁 Open cases for gun skins, shoes, watches & tattoos 🔥 Build your win streak and be the best 📊 Global leaderboard for Kills, Level, Wins, & Streak 💜 Like the game & join the group ⚠️ Exploiters, glitch abusers, and stat farmers get permanently banned. No warnings, no appeals. ❓Will you be #1 ?
Last updated by the developer 3 Nov 2026, 11:13 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 4 Nov 2026, 01:50 | 2,122 | +75 |
| 4 Nov 2026, 00:50 | 2,047 | +9 |
| 3 Nov 2026, 23:50 | 2,038 | +405 |
| 3 Nov 2026, 22:50 | 1,633 | -11 |
| 3 Nov 2026, 21:50 | 1,644 | +148 |
| 3 Nov 2026, 20:50 | 1,496 | -35 |
| 3 Nov 2026, 19:50 | 1,531 | +150 |
| 3 Nov 2026, 18:50 | 1,381 | -32 |
| 3 Nov 2026, 17:50 | 1,413 | +153 |
| 3 Nov 2026, 16:50 | 1,260 | +28 |
| 3 Nov 2026, 15:50 | 1,232 | +224 |
| 3 Nov 2026, 14:50 | 1,008 | +170 |
| 3 Nov 2026, 13:50 | 838 | +43 |
| 3 Nov 2026, 12:50 | 795 | +162 |
| 3 Nov 2026, 11:50 | 633 | +26 |
| 3 Nov 2026, 10:50 | 607 | +34 |
| 3 Nov 2026, 09:50 | 573 | -75 |
| 3 Nov 2026, 08:50 | 648 | -130 |
| 3 Nov 2026, 07:50 | 778 | -141 |
| 3 Nov 2026, 06:50 | 919 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Nov 2026, 01:50 | 90 | no change |
| 4 Nov 2026, 00:50 | 90 | no change |
| 3 Nov 2026, 23:50 | 90 | no change |
| 3 Nov 2026, 22:50 | 90 | no change |
| 3 Nov 2026, 21:50 | 90 | no change |
| 3 Nov 2026, 20:50 | 90 | no change |
| 3 Nov 2026, 19:50 | 90 | no change |
| 3 Nov 2026, 18:50 | 90 | no change |
| 3 Nov 2026, 18:33 | 90 | no change |
| 3 Nov 2026, 17:50 | 90 | no change |
| 3 Nov 2026, 16:50 | 90 | no change |
| 3 Nov 2026, 15:50 | 90 | no change |
| 3 Nov 2026, 14:50 | 90 | no change |
| 3 Nov 2026, 13:50 | 90 | no change |
| 3 Nov 2026, 12:50 | 90 | no change |
| 3 Nov 2026, 11:50 | 90 | no change |
| 3 Nov 2026, 10:50 | 90 | no change |
| 3 Nov 2026, 09:50 | 90 | no change |
| 3 Nov 2026, 08:50 | 90 | no change |
| 3 Nov 2026, 07:50 | 90 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Icon history
Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.