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Hood Rivals [ AUG 14TH ]

Hood Rivals [ AUG 14TH ]

A Roblox experience owned by A-Grade Productions.

ShooterENFPSRankedGun Game

Hood Rivals [ AUG 14TH ] is a shooter experience created on 2026-08-07. It currently has 4,079 players online, 49,842,584 lifetime visits, 489,010 favorites, and a 90% like percentage.

Description (written by the developer; not a statement by this register)

🎮 All platforms supported 🥇 LAUNCH WEEK — servers open August 8th. Early players get Launch party rewards ( 3x of each skin pack ! ) ⚔️ Queue into a match instantly — solo or with your party 🎯 1v1 , 2v2 , 3v3, Team Deathmatch & Free For All & Gun Game ( Ranked Coming Soon ) 🔓 Level up to unlock new guns 🎁 Open cases for gun skins, shoes, watches & tattoos 🔥 Build your win streak and be the best 📊 Global leaderboard for Kills, Level, Wins, & Streak 💜 Like the game & join the group ⚠️ Exploiters, glitch abusers, and stat farmers get permanently banned. No warnings, no appeals. ❓Will you be #1 ?

Last updated by the developer 21 Oct 2026, 13:40 UTC.

2,282
playing (measured 26 Oct 2026, 03:50 UTC)
53,872,787
lifetime visits
90%
liked (44,255 👍 / 4,743 👎)
498,699
favourites (9.3 per 1k visits)
7 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,0305,2233,126.52,2825 October 202626 October 2026
500 measurements spanning 21 days, net +593. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 401–5,852 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 03:502,282-383
26 Oct 2026, 02:502,665-283
26 Oct 2026, 01:502,948-291
26 Oct 2026, 00:503,239-58
25 Oct 2026, 23:503,297+440
25 Oct 2026, 22:502,857-85
25 Oct 2026, 21:502,942+15
25 Oct 2026, 20:502,927-223
25 Oct 2026, 19:503,150+5
25 Oct 2026, 18:503,145+100
25 Oct 2026, 17:503,045+117
25 Oct 2026, 16:502,928+185
25 Oct 2026, 15:502,743+483
25 Oct 2026, 14:502,260+333
25 Oct 2026, 13:501,927+277
25 Oct 2026, 12:501,650+256
25 Oct 2026, 11:501,394+121
25 Oct 2026, 10:501,273-158
25 Oct 2026, 09:501,431-32
25 Oct 2026, 08:501,463first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

EndGame Bundle
1,699 R$
ASVALDRUM Bundle
1,499 R$
ARDrum Bundle
1,499 R$
Starter Bundle
599 R$
Custom Crosshair
129 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played ! · welcome6,421,781 · 42.3% win
10 Kills ! · other2,156,488 · 15.6% win
50 Kills ! · progression841,466 · 6.2% win
200 Kills ! · progression214,552 · 1.7% win
You Played Early Access ! · welcome73,210 · 0.00% win
500 Kills ! · progression58,212 · 0.50% win
1,000 KILLS ! · progression15,186 · 0.10% win
5,000 KILLS !!! · progression361 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

90969315 August 202626 October 2026
1555 measurements spanning 71 days, net -6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–97 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1555
Measured (UTC)% likedChange
26 Oct 2026, 03:5090no change
26 Oct 2026, 02:5090no change
26 Oct 2026, 01:5090no change
26 Oct 2026, 00:5090no change
25 Oct 2026, 23:5090no change
25 Oct 2026, 22:5090no change
25 Oct 2026, 21:5090no change
25 Oct 2026, 20:5090no change
25 Oct 2026, 19:5090no change
25 Oct 2026, 18:5090no change
25 Oct 2026, 17:5090no change
25 Oct 2026, 16:5090no change
25 Oct 2026, 15:5090no change
25 Oct 2026, 14:5090no change
25 Oct 2026, 13:5090no change
25 Oct 2026, 12:5090no change
25 Oct 2026, 11:5090no change
25 Oct 2026, 10:5090no change
25 Oct 2026, 09:5090no change
25 Oct 2026, 08:5090first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
2 October 2026
Roblox entity thumbnail
18 September 2026
Roblox entity thumbnail
11 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.