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[UPD] Karinderya!

[UPD] Karinderya!

A Roblox experience owned by SILOG.

RoleplayENcookingrestaurant managementfilipino culture

[UPD] Karinderya! is a roleplay experience created on 2026-08-07. It has accumulated 85,394,016 lifetime visits and 1,835,800 favorites. Currently, 12,781 users are playing. The experience holds a 97% like percentage.

Description (written by the developer; not a statement by this register)

🍽️You own a " Karinderya! " a Filipino Restaurant. ⭐Be the first 5 star owner! Code: "LERISNATO" Expect Bugs*

Last updated by the developer 25 Oct 2026, 21:05 UTC.

7,353
playing (measured 28 Oct 2026, 08:50 UTC)
87,181,077
lifetime visits
97%
liked (152,085 👍 / 3,952 👎)
1,900,436
favourites (21.8 per 1k visits)
7 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,338157,34179,339.57,3537 October 202628 October 2026
500 measurements spanning 21 days, net -2,181. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
28 Oct 2026, 08:507,353-261
28 Oct 2026, 07:507,614+244
28 Oct 2026, 06:507,370+414
28 Oct 2026, 05:506,956+258
28 Oct 2026, 04:506,698+545
28 Oct 2026, 03:506,153+526
28 Oct 2026, 02:505,627+649
28 Oct 2026, 01:504,978+720
28 Oct 2026, 00:504,258+1,128
27 Oct 2026, 23:503,130+682
27 Oct 2026, 22:502,448+226
27 Oct 2026, 21:502,222+287
27 Oct 2026, 20:501,935-302
27 Oct 2026, 19:502,237-1,375
27 Oct 2026, 18:503,612-268
27 Oct 2026, 17:503,880-2,115
27 Oct 2026, 16:505,995-2,943
27 Oct 2026, 15:508,938-1,375
27 Oct 2026, 14:5010,313-1,042
27 Oct 2026, 13:5011,355first reading

Concurrent players at each of our measurements (insert-on-change).

On the Roblox charts

#51 Fun with friends

Growth

508366.55121 September 202628 October 2026
379 measurements spanning 37 days, net -28. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 45–88 and does not start at zero.
Measurement log — every rank on Fun with friends count we have recorded, most recent 20 of 379
Measured (UTC)Rank on Fun with friendsChange
28 Oct 2026, 09:2551no change
28 Oct 2026, 08:2551no change
28 Oct 2026, 07:2551no change
28 Oct 2026, 06:2551no change
28 Oct 2026, 05:2551no change
28 Oct 2026, 04:2551no change
28 Oct 2026, 03:2551no change
28 Oct 2026, 02:2551no change
28 Oct 2026, 01:2551no change
28 Oct 2026, 00:2551-15
27 Oct 2026, 23:2566no change
27 Oct 2026, 22:2566no change
27 Oct 2026, 21:2566no change
27 Oct 2026, 20:2566no change
27 Oct 2026, 19:2566no change
27 Oct 2026, 18:2566-1
27 Oct 2026, 17:2567no change
27 Oct 2026, 16:2567no change
27 Oct 2026, 15:2567no change
27 Oct 2026, 14:2567first reading

Position on Roblox’s fun with friends sort over time (global/desktop). Lower is higher up the chart.

Badge funnel

Welcome · welcome13,307,149 · 21.6% win
OG · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9498969717 August 202628 October 2026
1604 measurements spanning 71 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–99 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1604
Measured (UTC)% likedChange
28 Oct 2026, 08:5097no change
28 Oct 2026, 07:5097no change
28 Oct 2026, 06:5097no change
28 Oct 2026, 05:5097no change
28 Oct 2026, 04:5097no change
28 Oct 2026, 03:5097no change
28 Oct 2026, 02:5097no change
28 Oct 2026, 01:5097no change
28 Oct 2026, 00:5097no change
27 Oct 2026, 23:5097no change
27 Oct 2026, 22:5097no change
27 Oct 2026, 21:5097no change
27 Oct 2026, 20:5097no change
27 Oct 2026, 19:5097no change
27 Oct 2026, 18:5097no change
27 Oct 2026, 17:5097no change
27 Oct 2026, 16:5097no change
27 Oct 2026, 15:5097no change
27 Oct 2026, 14:5097no change
27 Oct 2026, 13:5097first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
12 October 2026
Roblox entity thumbnail
7 September 2026
Roblox entity thumbnail
24 August 2026
Roblox entity thumbnail
17 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.