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Terminal Railways

Terminal Railways

A Roblox experience owned by Twin-Rail.

SimulatorENtrain simulationvehicle drivingeconomy/upgrade

Terminal Railways is a simulator experience created on 2015-06-20. The game currently has 38 players and 321,530 favorites. It has accumulated 30,879,271 lifetime visits with an 84% like percentage. The description highlights over 190 trains across 23 countries for exploration and upgrade mechanics.

Description (written by the developer; not a statement by this register)

Terminal Railways welcomes you, choose from over 190 trains spanning 23 countries to explore our map. Collect passengers or freight on the way to earn money and upgrade your train! A Twin-Rail collaboration To switch tracks press and hold the key for walking left or right! Shutdown = updates version 4.3.4 Tags: Train, Trains, Train Driving, Railway, Railways, Steam trains, Simulator

Last updated by the developer 7 Aug 2026, 23:36 UTC.

38
playing (measured 10 Aug 2026, 16:22 UTC)
30,879,271
lifetime visits
84%
liked (89,933 👍 / 16,732 👎)
321,629
favourites (10.4 per 1k visits)
20 June 2015
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:2216first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Met Mizutsune! · other7,011 · 0.00% win
Met COEN1000! · welcome5,518 · 0.00% win
Met Iowa! · other1,556 · 0.00% win
Met Supersnel11! · other481 · 0.00% win
Met Not_JohnnyO! · social77 · 0.00% win
Met Happywalker! · other8 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8423 August 2026 — 84 % liked2 September 2026 — 84 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 15:3584no change
23 Aug 2026, 15:2284first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.