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Car Minigames

Car Minigames

A Roblox experience owned by Crazy Pickle.

MinigamesENcarsvehicles

Description (written by the developer; not a statement by this register)

Available on every device.

Last updated by the developer 18 Oct 2026, 02:12 UTC.

3
playing (measured 18 Oct 2026, 16:45 UTC)
3,054
lifetime visits
88%
liked (7 👍 / 1 👎)
47
favourites (15.4 per 1k visits)
7 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Oct 2026, 16:452first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Premium Seasons • Lifetime
599 R$
Toro Century • Secret car
599 R$
Apex V12R • Secret car
479 R$
Unlimited Workshop
399 R$
Hyperion • Secret car
349 R$
VIP
299 R$
XP ×2
199 R$
Drift Smoke
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Win · progression429 · 0.00% win
First Knockout · progression396 · 0.00% win
10 Matches · progression145 · 12.1% win
Level 10 · progression3 · 0.00% win
7 Day Streak · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

86888718 October 2026 — 86 % liked28 October 2026 — 88 % liked18 October 202628 October 2026
2 measurements spanning 10 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Oct 2026, 16:4688+2
18 Oct 2026, 16:4686first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.