[NEW] IMPOSSIBLE Minecraft Obby
A Roblox experience owned by 91 CCU Studios.
ObbyENMinecraftPvPShop
Description (written by the developer; not a statement by this register)
Climb through 90 challenging stages and put your skills to the test! 🧗 💰 Earn coins as you progress — use them in the in-game shop to grab weapons and gear 🛒 Unlock tools like the RPG-7, RedLaserGun, HyperlaserGun, GrappleHook, and more Like Goal : 25 Likes (for new items and stages) ⚔️ Battle it out in the PVP Zone with swords and combat tools 🏅 Get ranked automatically based on your group role — Owner, Admin, Mod, VIP, Fan & Member tags shown above your head 🎁 Playtime rewards for sticking around 👑 VIP & Admin gamepasses available — troll your friends or flex your status! 🔥 New stages, features & updates dropping regularly — join our community to stay in the loop! 👉 Like the game & join our group for exclusive perks! Keywords : #obby , #obbyplatform , #impossibleoblly , #hardobby
Last updated by the developer 11 Aug 2026, 11:50 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 11:50 | 8 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 26 Oct 2026, 12:33 | 54 | no change |
| 16 Oct 2026, 12:32 | 54 | no change |
| 6 Oct 2026, 12:32 | 54 | no change |
| 16 Sept 2026, 12:01 | 54 | -2 |
| 6 Sept 2026, 11:53 | 56 | -3 |
| 27 Aug 2026, 11:50 | 59 | +12 |
| 17 Aug 2026, 11:46 | 47 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.