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[UPDATE] Lucky Slap Tower πŸ€

[UPDATE] Lucky Slap Tower πŸ€

A Roblox experience owned by PYM.

Description (written by the developer; not a statement by this register)

πŸ”₯ SLAPPER TROLL TOWER! 😎 βœ‹ SLAP, TROLL & CLIMB! Knock players off the tower and don't let them do the same to you! πŸŒ€ Can you survive the chaos and make it all the way to THE TOP? πŸ’ͺ Keep playing to unlock POWERFUL SLAPS & AWESOME GEAR that help you troll even harder! 🀣 Slap your friends, troll other players, cause chaos, or race everyone to the top! ⚑ FREQUENT UPDATES! New slaps, gear, challenges, map changes & more! ⭐ LIKE & FAVORITE if you enjoy Slapper Troll Tower! Join our group for a free Slap Hand! https://www.roblox.com/share/g/16271192

Last updated by the developer 25 Sept 2026, 03:56 UTC.

0
playing (measured 26 Sept 2026, 14:15 UTC)
650
lifetime visits
88%
liked (7 πŸ‘ / 1 πŸ‘Ž)
9
favourites (13.8 per 1k visits)
8 August 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
26 Sept 2026, 14:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

ADMIN
399 R$
Admin Carpet
349 R$
Rainbow Carpet
299 R$
Ban Hammer
249 R$
Squid Rocket
149 R$
Golden Carpet
149 R$
Wind
149 R$
Rocket Launcher
59 R$
Flame Thrower
49 R$
Fling Gun
29 R$
Ice Grenade
29 R$
FlashBang
29 R$
Scissor
29 R$
Smoke Grenade
29 R$
TNT
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Β· welcome451 Β· 0.00% win
Meet the developer Β· other10 Β· 0.00% win
Finished the obby! Β· progression7 Β· 0.00% win
Slap 10x Β· other7 Β· 0.00% win
x10 Win Β· other1 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.